Contra 3: The Alien Wars
- A.K.A Against three aliens who live in war -
Year: 1992
Who did: Konami
System: SNES
Players: 1 or 2
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:::::::::::::::::::::::::::::: Lupin's Review ::::::::::::::::::::::::::::::
As I'm bad in this bitch, holy shit! Never step of the third stage, when you have to climb with a motherfucker on his back throwing missiles. Holy shit!
Anyway, Contra 3 has good graphics, firm gameplay and VERY difficult, since led a miserable shooting, goodbye life.
The game is adrenaline all the time, with bizarre bosses and enormous zoom effects in-out everywhere, explosions and change strategies that charge NINJA reflections.
Controlling one or two kids, you need to go following path, killing ALIENS, CHAINSAWS, ROBOTS, CANNONS and all holy shit of evildoers enemies of evil.
After killing everyone, you save the planet earth.
I recommend to put in EASY with 7 lives, if you want to enjoy the game. Even so, TRAINING is law here if you want to pass the third step. I did not train: D! : D! : D :D :D ! U:E !
There are many weapons that are available, all are flying at 2715 km / h in your head, or you'll have to be NINJA if you want to collect more fucking weapons.
Besides all that supersonic power, there is the famous FUCK BOMB (AKA - raise their KI to INFINITE), which gives to be used once a measly 1 LIFE, unless miraculously find it there.
In short: Contra 3 is a cool game, challenging, where its thing for destruction could finally be fully sated.
But do not expect cakewalk, you limp. It's game for MALE! ALPHA MALE! Auuu!
More pictures:
Final Score: 8
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