Monday, 18 November 2013

Review: Double Dragon Advanced (GBA)



Double Dragon Advanced

Year: 2003 
Who did:
 Atlus
 
System:
 GBA
 
Players:
 1 or 2

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:::::::::::::::::::::::::::::: Lupin's Review ::::::::::::::::::::::::::::::


Really, Atlus did a good fucking game. A new completely version, chilled, reworked  and neat of Double Dragon, where the brothers Lee punch a bunch of thugs.

Maria went to the pagoda again and AGAIN was kidnapped, left for the dragon  brothers to save her, AGAIN! These Marias ....

The stages are almost the same as the original, but with some good news, as the train stage, where ''you fall/you die'', some abundant weapons, and new enemies (cry, fans), pictures of bosss and characters between the stages, the famous cutscenes. Finally got to see the Abobo's face!

get out, get out

Double Dragon Advanced is pleasurable to play, have solid controls and easy to grab and go knocking on everyone. But, as in all Double Dragon, to do some moves you need to press some buttons together, in case, are four : A, B, L and R. The combination of them generates new moves, flying, head butting, elbowing, throws and other sweet and fluffy things.

Although there are numerous versions,  the Game Boy Advanced version is almost perfect, with 2 player modes and a survival for sadomasochistic to fighting without stopping and still has new designs of stages  and sounds totally redone.

To further improve, new weapons (nunchaku, sticks and other toys make front of batons, knives and whips) were included.

Anyway, if you want a GREAT fighting game, get this without fear. It is one of the best games I ever played, but unfortunately it is well forgotten.

Final Score: 10

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